Sie Gal

Current Location : Vancouver, BC, CANADA

MOTTO

CREATOR

multidisciplinary

The medium is only an excuse

Insightful Experienced Creative Sensitive Instrumental Disciplined self-reliant Positive Innovative Broad-minded Adaptable Versatile Realistic Optimistic Initiative Determined Responsible  Pioneering  Passionate Independent Dependable Resourceful

2012-2013

Currently

Emily Carr University of Art & Design

Foundation Year || Second Year - Industrial Design

 

IDS- Research Assistant

Education Techni high school - In orientation of electronics, computers, physics

Extra curricular activities - Painter+Graphic Designer

Employment

2007-2011

Owner of an -Independent studio-

Provides multi-disciplinary design and post-production services

2004-2006

Freelance in the post production industry ><SHORTCUT-FILMS >< PLAYGROUND >< GRAVITY >< SNOWBALL >< ARTELL ><|| Design || 3D+Animation || Motion graphics || Compositing

2003-2004

Award-winning  MK 22 Animation series || Development team || Head 3D Design+Animation

Legal Notes

 Privacy statement

All rights reserved © 2000 - 2016 Sie Gal

2002-2003

ZIGOT Art director

2000-2002

SHORTCUT-FILMS || Lead 3D Design+Animation

1998-2000

BOG Games|| Development team || Art director || Head 3D+Animation

Freelance

1997-1998

REAL TIME College || 3D instructor

ORIENT VISION || Animator, designer, 3D modeling

VISION ANIMATION || Animator, designer, development

VIRTUAL POINT || 3D+Animation,

TENDO || Head Designer ||3D Jewellery 3D design

1996

Construction - External walls, ceramics, cladding

2008

“Does not depend upon” - Short movie || Director || Co-Writer || Editor || Post+SFX

Berlin International Film Festival 2009|| Panorama || part of FUCKING DIFFERENT TEL AVIV

Premiere

EXPERIENCE  Drawing, Painting, Sculpting, Photography, Architecture, Character design, Product design, Graphic design, Storyboarding, Animation, Post production, Editing, Directing, Scripting, Make-up, Body Modification, Pyrotechnics, effects, Tutoring, Puppeteer, Marketing, Interactive, Gaming etc...

Illustrator   IN-Design   Photoshop   Painter   Catalyst   After-FX

NUKE   Premiere   Avid   Vegas   Wave   Cubase   Acid   3DSMAX

VUE   Maxwell   Substance   Mudbox   Sculptris   Rhino   Muse  Solidworks   Office

References Available upon request